Notes for January 28, 1998

  1. Greetings and felicitations!
    1. Reading: Pfleeger, pp.254-264; Garfinkel & Spafford, pp. 246-270
  2. Puzzle
  3. Attack Schemes Directed to the Passwords
    1. Exhaustive search: UNIX is 1-8 chars, say 96 possibles; it's about 7e16
    2. Inspired guessing: think of what people would like (see above)
    3. Random guessing: can't defend against it; bad login messages aid it
    4. Scavenging: passwords often typed where they might be recorded as login name, in other contexts, etc.
    5. Ask the user: very common with some public access services
    6. Expected time to guess
  4. Password aging
    1. Pick age so when password is guessed, it's no longer valid
    2. Implementation: track previous passwords vs. upper, lower time bounds
  5. Ultimate in aging: One-Time Pads
    1. Password is valid for only one use
    2. May work from list, or new password may be generated from old by a function
    3. Example: S/Key
  6. Challenge-response systems
    1. Computer issues challenge, user presents response to verify secret information known/item possessed
    2. Example operations: f(x) = x+1, random, string (for users without computers), time of day, computer sends E(x), you answer E(D(E(x))+1)
    3. Note: password never sent on wire or network
    4. Attack: monkey-in-the-middle
    5. Defense: mutual authentication (will discuss more sophisticated network-based protocols later)
[ ended here ]
  1. Biometrics
    1. Depend on physical characteristics
    2. Examples: pattern of typing (remarkably effective), retinal scans, etc.
  2. Location
    1. Bind user to some location detection device (human, GPS)
    2. Authenticate by location of the device


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Department of Computer Science
University of California at Davis
Davis, CA 95616-8562



Page last modified on 2/13/98